Beiträge von fc_bayern

    Thank you very very much. Yesterday I made some tests with changing the guid numbers by switching the fields of sheep farm with the vineyard. :) By the problem was that the sizes I wanted to set was not into the game cause they are unpopular like 1x4, 5x5,2x5 and so on. Now I know where to search and what to do to solve my issue and I'm very grateful about you. It's not difficult to be understand, because I have experience modding ANNO, especially 2070. It's just a very hard and long lasting work but I like it and will do it. Thank for showing me where to search for, it looks easy with those constants ''x''and ''z''. Аt first glance won't be hard to set fully grown fields without those growing animations. I don't intend to make the new mod after all, only to adjust small corrections into my game preferences. Bye bye! ;)

    Hi ! Sorry that I bother you again but I have one last question(I promise that it's gona be the last one). I see that almost all production fields of your mod are very unvaried: 3x3 or 3x4 in size and I ask you is there any easy way to change their size or they are graphically decoded into GUID numbers? For example I want my crop fields to be 6x6, not 3x3 or my tobacco fields to be 2x6 in size. I look through the beginners modding guide in your forum at annozone.de but don't find any answer. Also I open the .cfg file of the crop production field but there are only colors and textures. The other files - .ifo and .gr2 that catch my attention are only visual and video files and I don't see they are related to my problem. I want to change only the field size not their image or construction. I would be very grateful if you help me for the last request. You may respond me in German if this is easy for you I can translate it for myself.

    Thank you very very much, now everything is clear and perfect. I can't believe that finally I succeeded installing this editor tool and i'll able to do some small corrections that I prefer as to put clay and tobacco only at the Oriental islands. Generally the mod is great, producing is faster so I can reach nobleman quicker than before and play the biggest maps, ships are cheap so a lot of great naval fights has to come, and the production chain is amazing. Small defect is that too much gold is accumulated and even before patrician I have +2 500 gold income which is too much. But this is not a problem; increasing maintenance cost by half is going to fix it. Thank you for your great job over the mod.

    Hello. This mod is the best I have played in one of the most interesing series of ANNO. But after I install it I find some troubles that makes me sad, so would be glad if you help me to solve them because I like spending days playing this game. When I reach the citizen level and try to build vegetable farm but the visual picture of the main building is not appear, and only the 3 fields of it. Also at the Orient I build spice farm but now its fields are not visible. I install the RDA explorer and try to fix them but with no success because I have experience only in changing basic statistical data, not graphical. I should tell you that the mod is installed over the clean GOG gold version of Anno 1404 1.3+Venice 2.1 with turned off firewall and windows defender. So I look through your forum to find some solution and see this Tool One with whose help I would try to fix the visual bugs. But another problem - I can't install Addontools. Please help me to do it, I show you the picture with the error: