Beiträge von SiZzLe

    Thanks :) By the way I have managed to make a new build warehouse button in place of the sea mine button, but until so far I really can't find what triggers the game to enable this button when you load sea mines onto your ship, so instead I will make a part of the construction costs for the chinese warehouse, the chinese architecture notes


    Also regarding the Diego del Toro buildings, most buildings are the same, but only their textures have a different coloration, still trying to figure what method they used to recolor the 3D mesh textures, if I can replicate it, I can turn all buildings to diego style instead :)


    <PATHID>SHIPACTION_BUTTON</PATHID>

    <ACCESSID>SHIPACTION_BUTTON</ACCESSID>


    <EVENTHANDLER>

    <EVENT>OnLeftClick</EVENT>

    <DOSHIPACTION/>

    </EVENTHANDLER>

    Hi peoples,


    Iv'e been heavily modding the anno 1701 game and earlier I read it was not possible to build other objects as roads or walls.

    If you want to build an object as a wall, put this in the event handler section at buildmenu2.dlg


    <EVENTHANDLER>

    <EVENT>OnLeftClick</EVENT>

    <STARTWALLBUILD>34060</STARTWALLBUILD>

    </EVENTHANDLER>


    The number represents the object GUID that should be constructed like a wall


    Button editing goes really far at the moment and I succesfully tested out strange things like starting curses with ship action buttons and more crazy stuff


    Currently, I am working on editing the sea mines button into a chinese warehouse build button, still need to figure how to edit the related ship goods id that will activate this build button, if thats possible too, ill add an chinese architecture notes item to the game that can be traded and if you load it onto the ship with tools and wood, you can construct a chinese warehouse!

    from that point I plan to make new dependencies in the dependencies xml that activate the other chinese buildings correctly.


    This way, anno goes much further it ever went and everyone will get a new never seen before game experience :)

    so, its not like randomly placing asian buildings, I will make a game structure that will support gameplay.

    If this works, you can embark your journey into another culture like in anno 1404.

    Now I mention anno 1404, after long work I also pulled off to succesfully copy a 3D building from anno 1404 to anno 1701!!, so I go import stuff from 1404 too!!

    eventually im also planning to put the oriental civ into the game but for now one step at a time, anno 1701 kept surprising me, anno 1404 kept restricting, delaying and annoying me :W


    so, stay tuned for nice modding news

    Hey | got a Question, why did noone finish the island editor in anno 1701 / deap?

    Ive been searching for days and only found a incomplete editor on annopool that could load the heightmap and other data but not edit it.

    also the official UBI site shows an island editor for the game, did it ever release to public?


    Ive been doing lots of tests and edits in anno 1701, not sure if anyone knows, but I also found settings that can let the computer play for you in map's .wcf settings, so you can play co-op with pc, and select one of the AI profiles, you can command the ships etc and build, but if you release command, the computer takes back over, I haven't tried playing seriously with this yet, but I want to bring anno 1701 to a new level, it got lots of potential, but because noone made an island editor, interest dwindled in anno 1701 because it lacks the ability to make new content, currently I'm thoroughly researching the island data with the help of the incomplete program


    Please respond


    Btw I made some nice script for a cool meteor rain on your anno 1701 maps:


    It's a snippet from the doomsday map im making for anno 1701 thats about the end of the world, I want to make a new challenge level full of disaster and calamity, but also 8 different computer players with 8 colors and custom light profiles :)


    I'm a late coming very enthusiastic anno fan , I am dutch, so I can read the german forums but not reply in german, so I am sorry about that